PopReach is a mobile game publisher founded by industry executives with a unique, proven formula for success. Our objective is to build a huge audience of casual mobile gamers by continuously releasing an ongoing slate of highly engaging free to play games.

Executive Team

PopReach Team

Jon Walsh

Chief Executive Officer

Jon is a 17+ years veteran of game publishing, delivering more than 30 games across console, PC and mobile platforms. He was the Founder of Fuse Powered, mobile game technology company sold to Upsight. While he lead Fuse, they published 5 #1 games that generated more than 50MM downloads. He was also President at Upsight, industry leading data, analytics, ad mediation and player LTV platform.

Christopher Locke

President and COO

Chris’ career in gaming includes being responsible for industry defining branded freemium games like Smurfs’ Village & Kim Kardashian: Hollywood, which have grossed over $350MM since 2010. He was the Founder and CEO of Blammo Games, acquired by Glu Mobile (Nasdaq: GLUU) four months after formation. He has 20 years in game development and publishing, most recently SVP at Glu.

Trevor Fencott


Trevor has 15+ years’ experience operating, building and financing companies in the technology and media sectors with more than $70MM raised in the last 10 years. Most recently, he was director and CLO of Mettrum, a TSE listed company sold for $430MM in early 2017.

Michael Haines


Michael has been a director, executive officer and entrepreneur in the interactive media industry for 20+ years. He was Chairman of Blammo Games, as well as a founder of TSE listed Hip Interactive Corp, which achieved annual sales of $500MM prior to his departure in 2002. Most recently, he was director and CEO of Mettrum.